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January 15, 1998


The economics of modeling

Wolfram Blume

The gap between the high cost of developing models and the moderate amount that
customers are willing to pay has prevented the development of a modeling-upon-
request industry

Many have predicted a burgeoning industry in modeling just around the corner. The advent of VHDL, for example, led to predictions that numerous companies would soon devote themselves wholly to the business of developing models. Similar expectations have appeared from time to time for analog modeling. In neither domain have such expectations been met, however. In particular, the widely asked-for "model-upon-request" service has never made much headway.

The reason the modeling industry hasn't taken off is a lack of neither standards nor technology; it's not even pigheadedness on the part of EDA companies. The real reason is economics.

Consider the question of modeling a PLL. Creating a reasonably complete model for a PLL is a large project. It takes a knowledgeable engineer something like four to six months to create the first model. After that, future models will take roughly two to three weeks each. Creating a model is a large-enough undertaking that engineers often ask EDA companies for modeling upon request.

The economics of such a service does not meet customer expectations. Given a (very approximate) salary of $80,000/year for an engineer experienced enough to create a PLL model, four months of work to create this model would cost $27,000. Even if it were possible to sell the same model to several customers, the cost would still be many thousands of dollars. And that is only the labor cost of creating the model; it includes none of the many other costs that go into making a final product.

Most customers are willing to pay $50 to $500 for a model. Clearly, a large difference exists between what customers think is a reasonable price for a model and the cost of actually developing such a model. The companies that make simulators can and do spread such costs over many sales of the same simulator. A modeling-upon-request service cannot spread the costs, because there are so few requests for the same model.

Many people have also suggested creating a "bulletin board" where customers could interchange models. The Internet and World Wide Web would allow the creation of sites where people could post models and where others could download them. However, these sites would do nothing about the underlying economics. It still takes a lot of work to develop a custom model, and there is still little repetition of part numbers that need models. In addition, anyone who downloads a model from an open bulletin board has to do additional work to verify that the model is accurate and complete enough for his simulations.

The gap between the high cost of developing models and the moderate amount that customers are willing to pay has prevented the development of a modeling-upon-request industry. Modeling work primarily occurs in situations in which the company can spread the modeling cost over many customers (for example, EDA companies that sell simulators). This economic factor is fundamental and shows no signs of changing. And if the economics doesn't change, won't change either the likelihood of a modeling industry.



EDA IN BLUME

Wolfram Blume, Contributing Editor

Wolfram Blume is president and CEO of MicroSim Corp, Irvine, CA. You can reach him at 1-714-770-3022 or at wblume@microsim.com.


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