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The 3-D IC and you

All the talk seems to be about the 3-D IC, but does it amount to anything?

Ron Wilson, Editorial Director -- EDN, April 7, 2011

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Ron Wilson headshotOne of the most popular topics for conference sessions lately has been the 3-D IC. Panels and papers cover a huge range of topics, but they come down to three questions: What is a 3-D IC, is it real, and what difference does it make? The question of definition is surprisingly loaded. At a recent panel, speakers divided the world of 3-D ICs into three categories. The first category covers simply stacking up independently designed dice and bonding them together, such as the stack of flash and DRAM dice on the SOC (system-on-chip) die in your cell phone. In the stacking approach, all the dice are pretested standard parts, often simply wire-bonded together using their normal I/O bonding pads, sometimes with a silicon interposer to move signals around for the best wire-bonding layout.

The second category of 3-D ICs starts in the architectural-design phase of the system. Architects and IC designers partition the system according to the best technology in which to implement each block. Logic blocks might go into a 20-nm logic process; bulk memory, into a DRAM process; and I/Os and other AMS (analog/mixed-signal) blocks, into a large-geometry, higher-voltage process. The team would design one die in each process, optimizing the interfaces among the dice for performance needs and power constraints. They would then assemble the dice into a stack, using flip-chip technology, interposers, and TSVs (through-silicon vias) to interconnect the blocks. One panelist calls this approach technology partitioning.

The 3-D IC and you imageIn the third category, which you could call true 3-D, designers place each cell not in a plane on one die but in the 3-D space they create by stacking many dice together. TSVs become just another element in the routing hierarchy. In this mindset, a cell may land in one corner of the third die in the stack—not because of its process technology but simply because that location optimizes timing for the nets in the area. You can imagine the complexity of a placement algorithm that must keep track of the additional delays and space required for the TSVs, the thermal- and mechanical-stress impacts of the cell on its local neighborhood, and so on.

Each of these categories has its own drawbacks and benefits. Stacking primarily delivers greater component density for space-constrained boards. Technology partitioning also offers greater density, but it further hints at cost savings and significant performance improvements from the optimized interdie interfaces. True 3-D promises the most: to take over as Moore’s Law dies out, giving you a way to continue to increase transistor density.

What does this mean to designers at the board level? In an ideal world, the three approaches would become viable one after the other, providing a continuum of improving density and performance. There’s a lot of work that must occur before we reach that ideal, however.

Clearly, stacking works today, if one partner—typically, a giant foundry—is tightly controlling a small supply chain. Technology partitioning is more problematic. Samsung recently demonstrated a wide-I/O DRAM die stacked on a logic die bearing TSVs, showing that this approach is not science fiction. Simon Burke, a Xilinx distinguished engineer, says that his company has internally produced an arrangement that stacks a dense FPGA-logic fabric in one technology atop a lower-density AMS die. Many issues still exist; these issues include diverse tool chains, lack of good TSV models, absence of thermal and mechanical 3-D modeling tools, and lack of standards.

As for true 3-D, neither design nor analysis tools exist to support it, and neither the TSVs nor the necessary die-thinning techniques are ready. KK Lin, Samsung’s director of foundry design enablement, hopes that his company will have wide I/Os available to designers in 2013, but true 3-D could still lag years behind that. In short, 3-D will come—but slowly and in waves.

Contact me at ron.wilson@ubm.com.
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