Zibb

Robert CravottaTechnical Editor Robert Cravotta explores processor and software-processing architectures and the impact they have on system and software development. Relevant architectures include microprocessors, microcontrollers, digital signal processors (DSPs), multiprocessor architectures, processor fabrics, coprocessors, and accelerators, plus embedded cores in FPGAs, SOCs, and ASICs.



   Advertisement

Profile

RSS Feed

  • Add this blog to your RSS newsreader!

Recent Posts

Recent Comments

Most Commented On

Archives

By Category

Processor-based Design Articles

Blog

Thursday, July 19, 2007

Thinking about sound

Jul 19 2007 7:01AM | Permalink |Comments (3) |


I have been focusing on human-machine interfaces the last month for an upcoming cover story in August. It has been a lot of fun rediscovering my passion for interface design, a passion I had put away in the closet for much too long. I have three things to share/ask you about regarding sound.

1) I would like to share an observation with you that until the last year I had never given much consideration to, and I wonder how many "normal" hearing people do. Many systems that I interact with use audio feedback, such as to let me know when I have pressed a button. An example would be my microwave or even the control panel at my gas station. What I have noticed is that many systems that use audio feedback seem to emit a single tone composed of a single frequency—my unscientific sample suggests it often is in the 1k+ Hz range. For normal hearing people with a normal hearing range, this is fine.

However, we have a large aging population, and a common type of hearing degradation this group of people is coping with is a loss of sensitivity at the higher end of the sound spectrum. Audio feedback based on a single frequency, with few or no harmonics in the generated tone can become the equivalent of no audio feedback for a growing portion of the population.

When designing a system that will implement audio feedback, consider using a chord with high, mid, and/or low frequencies in the beep. It might make sense to consider supporting more than a single tone and allowing the user to select from a range of tones. Or better yet, what does your design team do to accommodate people with hearing impairments so that they get the most value out of your products?

2) This issue rudely came to my attention when I realized that I could no longer hear my alarm clock with one of my ears, regardless of whether I'm awake or asleep. To put this in context, I have one normal ear while the other ear is practically deaf (and definitely useless for distinguishing human speech and detecting a growing list of other sounds).

A hearing aid is no good for the type of hearing loss I have; however, I have recently heard about CROS (Contralateral Routing Of Signals) hearing aids that route a sound signal from one side of the head to the opposite side. As I understand it, most of the people (70%) who try these do not gain any value. Also, the remaining 30% that gain some value use these devices mostly on a part time basis (10% to 30% of the time). Do any of you have any experience with this type of hearing aid that you can share—privately or by posting your comments?

3) One topic that I did not get to spend enough time on while researching the August article was audio feedback and speech recognition; I hope to make that a topic for an article sometime next year. If you are working on such a project, or know someone who is, please let me know, I'd love to work with you for a future article, and maybe share some insights I have developed over the years because of my hearing impairment.


Reader Comments



at 7/19/2007 12:59:12 PM, GringoAudio said:
This form is lousy BTW. Doesn't allow editing. What about adding some processing to compare the sounds arriving at either side of the head to determine some directionality cues. Then appropriate delays can be applied to simulate a source direction.



at 7/19/2007 2:54:11 PM, olerolex said:
To call attention when an interesting email message arrives I use what I call a tripple: Three short beeps.
You will recognize this signal even through strong noise or music.



at 10/24/2007 1:52:36 PM, Chasm said:
I doubt that the audible feedback tones you hear are 1k - in reality it's probably a little lower. In any event, hearing loss due to age does not go down to the 1kHz range. 1kHz is the ear's most sensitive frequency (look up the old Fletcher-Munson curves) Age related loss rolls of the upper frequencies starting at 20k on down. The only way I think you would experience a loss at 1kHz is if there was damage to the ear due to a number of factors.

Now if the sound level of the feedback tone is fairly low, then I could understand how an older person might not hear it well. Multiple tones coupled with a visual indicator would probably help. I would also include tactile feedback so that the user knows a button was pressed.

Post a comment



Display Name

Change Image
Before submitting this form, please type the characters displayed above.
Note the letters are NOT case sensitive.


ADVERTISEMENT

©1997-2009 Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Use of this Web site is subject to its Terms of Use | Privacy Policy

Please visit these other Reed Business sites