Leibson's Law: It takes 10 years for any disruptive technology to become pervasive in the design community. This blog is about the disruptive technologies that either have or will win over electronic engineers, some that won't, and why. Please feel free to link to these blog entries! Written by Steve Leibson, a freelance content creator and marketing/lead-generation consultant specializing in high-tech companies, former VP of Content for Reed Business, and former Editor in Chief of three publications including EDN. See my consulting Web site at www.sleibson.com and my history site at www.hp9825.com. You can email me at steven.leibson followed by the magic email symbol @ followed by att.net.
Jul 5 2007 2:12PM | Permalink |Comments (7) |
Today, Microsoft announced that it is extending warranties on Xbox 360 game consoles to three years because of the abnormally large number of general hardware failures its customers are experiencing. Purchasers have been reporting quality issues with Xbox 360 consoles all over the Internet for a while now. Microsoft also announced that it will take a $1.05 to $1.15 billion pre-tax charge against earnings for anticipated costs associated with Xbox 360 console warranty repairs.
Most of us don’t get to design products where there’s $100 million dollars just in the uncertainty of warranty repairs, much less a billion dollars worth of repairs and replacements. However, this episode stands as a not-too-gentle reminder that designers ignore manufacturing margin and manufacturing quality at their peril.
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