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Finally: The GPGPU Killer App

December 21, 2007

If you’ve been following my past general-purpose graphics processing coverage, you already know about all of the things that modern shader-equipped GPUs are capable of doing besides graphics:

  • Audio, still image and video encoding, decoding, transcoding and other transformations
  • Physics processing
  • Database searches and sorts
  • Other highly parallelizable integer and floating point functions

Now, however, I’ve come across the killer application for GPGPU; one that requires no re-coding, no specific degree of hardware evolution within a target system, and no particular API support within a target operating system. See and listen for yourself:

Bravo!

Happy holidays, everyone ;-) And thanks to Gizmodo for the heads-up.

Posted by Brian Dipert on December 21, 2007 | Comments (0)
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